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LORCANA

A quick-reference guide to the terms that bring the game—and its magic—to life.

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Card Types

Character

Playable glimmers* that can go on quests, enter challenges, and activate abilities.

Song

A special kind of Action that can be played without paying ink if you exert a character of equal or higher cost.

Item

Cards that stay in play after being played and provide ongoing effects.

Location

Cards that stay on the board* and generate lore* each turn. Some interact with other cards. Introduced in Into the Inklands.

Action

Single-use cards with immediate effects. Discarded after resolution.

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Game Phases

Beginning Phase

Ready cards, apply any effects, and draw (except on first player’s first turn).

Main Phase

Play cards, exert for questing or challenges, activate effects, sing songs, and build your board.

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Core Mechanics & Stats

Ink

The main resource. Cards with an inkwell icon can be placed face-down in your inkwell and used to pay card costs.

Strength

How much damage a character deals during a challenge.

Exert

Turning a card sideways to show it's used.

Cost

Amount of ink needed to play a card.

Willpower

How much damage a character or location can withstand before being banished.

Ready

Turning it upright to use again.

Inkwell

Your resource zone where ink cards are stored face-down.

Lore

How much lore a card gains you when questing or passively each turn (e.g. locations).

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Gameplay Actions

Questing

Exert a character to gain lore equal to their lore value. Can't quest the turn they're played.

Damage Counters

Tokens used to track damage on characters and locations.

Challenging

Exert a character to engage an opponent’s exerted character. Both deal damage to each other.

Moving Damage

Some effects allow damage to be transferred between cards. Not the same as dealing damage.

Banish

A card is banished (discarded) when it takes damage equal to or more than its willpower.

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Card Abilities & Keywords

Ward

This character can’t be chosen by your opponents’ actions or abilities. A form of protection.

Evasive

Can only be challenged by other characters with Evasive. Think of it as “flying” in other TCGs.

Bodyguard

Opponents must choose this character when challenging, if able. Works like a "taunt" mechanic.

Rush

This character can challenge the same turn it's played. Normally, characters must wait a turn before challenging.

Challenger +X

This character gets +X Strength when challenging another character (not when being challenged).

Shift

You can play this version of a character on top of a matching character by paying its Shift cost instead of full cost.

Reckless

This character must challenge each turn if able. You can't just leave it idle.

Support

When this character quests, you can add its Strength to another character's Strength that turn.

Resist +X

When this character is dealt damage, reduce it by X. Like a built-in shield.

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Other Terms*

Glimmer

The name for any card representing a character, item, action, song, or location in the world of Lorcana.

Board/Field

Where cards are played and interact.

Deck

Your 60-card pile built from one or two Ink types.

Lore

The win condition. Gain 20 lore to win the game.

Hand

Cards you currently hold and can play on your turn.

Exert Cost

A cost paid by exerting a character (e.g., to play a song instead of paying ink).

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Ink Types

ruby.png
amber.png
amethyst.png
emerald.png
steel.png
sapphire.png

Ruby

  • aggressive

  • daring

  • fast-paced

Amber

  • supportive

  • healing

  • protective

Amethyst

  • magic-heavy

  • high ability with power effects​​

Emerald

  • tricky

  • evasive

  • fast-paced

Steel

  • tought

  • defensive

  • combat-strong

Sapphire

  • strategic

  • resourceful

  • tool-focused

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Rarity Icons

1 common.png
4 super r.png
5 legendary.png
6 enchanted.png
2 unc.png
3 rare.png
7 promo.png

Common

Uncommon

Rare

Super Rare

Legendary

Enchanted

Promo

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Quick Reference, Anytime You Need It

New to Lorcana or just need a quick refresher? Bookmark this page — it’s your fast-track reference when you need it most.

Want the full breakdown on how to actually play? Head to our Patch Notes IRL blog for a full tutorial, tips, and gameplay walkthroughs.

We’ll keep this Term Dex updated as the game evolves — because the ink never stops flowing.

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